{{ dracula.png }}
"Welcome to my house. Come freely. Go safely;
and leave something of the happiness you bring!"
===== Dracula VR: an immersive virtual environment ===== Dracula VR is a virtual immersive environment based on the famous 19th century work of Bram Stoker. The environment was designed for the [[http://www.evl.uic.edu/core.php?mod=4&type=1&indi=234|C-Wall]] platform and features stereo vision, head tracking, and dual hands tracking. The environment was presented as a project for Andy Johnson's [[http://www.evl.uic.edu/aej/528/|Virtual Reality class]] at the [[http://www.evl.uic.edu/|Electronic Visualization Lab]]. {{dracula1_e.jpg?300}} {{dracula5_e.jpg?300}} {{dracula2_e.jpg?300}} {{dracula3_e.jpg?300}} {{dracula4.jpg?300}} {{dracula9.jpg?300}} {{dracula7_e.jpg?300}} {{dracula8_e.jpg?300}} {{woods.jpg?300|}} {{batflock.jpg?300|}} ===== Downloads and Documentation ===== * Download Dracula VR: **[[http://www.oldamascus.com/~lio/vr/Dracula.zip|Dracula.zip (41 MB)]]** * Dracula VR runs on Mac, Linux, and Windows. To run the environment, you need [[http://www.evl.uic.edu/rlk/electro/|Electro]] (revision 1042+). If you wish to run the environment on a desktop/laptop display, you'll need [[http://www.evl.uic.edu/aej/528/electro.html|Twaka]] to emulate head/hand tracking. * **Documentation:** [[Final report]] ===== Art and Programming by ===== * Jason Gorski * Dat Tran * Khairi Reda ===== Final Exam ===== * Khairi Reda: [[Leonardo Da Vinci|A Visit to Clos Lucé: Leonardo Da Vinci's home]]